using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.PlayerLoop;

public class ZombieCtrl : MonoBehaviour
{
    public float speed = 0.3f;

    // Start is called before the first frame update
    void Start()
    {

    }

    // Update is called once per frame
    void Update()
    {
    }

    void FixedUpdate()
    {
        transform.position += Vector3.down * speed * Time.fixedDeltaTime;
    }
}
